![]() Also, there are points in the game where it's hard to gain the momentum to speed through sections of the game that should be easily sped through. Gameplay wise, the game has very solid controls and plays much like Mania does! I will say though some of the physics need some tweaking and polish to truly be finished. Whoever is remixing the tracks has a real talent for it and I look forward to hearing the rest of the tracks! Sonically, the remix is amazing and reminds me of the same music style used in the Sonic Mania soundtrack. The original zone had colors that made it resemble Green Hill Zone, so this is a welcome change (especially when it comes to Green Hill nowadays). With the use of slightly different colors, the stage has a different feel to it. Visually, Turquoise Hill looks gorgeous and pops in a way the original zone was never able to. This includes a brand new engine that's made from the ground up (Crimson Engine) and custom graphics and remixes to create a brand new experience! The only things that are retained are basic level layouts, but even those had some changes and additions! Now a team of passionate fans are re-creating the game with a 16-bit art style to resemble the Genesis titles. Sonic Chaos was originally released on the Game Gear system back in 1993. But changing the bosses, iconic level layouts and the colour palette takes away a lot of the nostalgic charm for me.Sonic Chaos is getting a 16-bit remaster from the ground up! Check out my thoughts. Sure, you couldn’t just update the original game as is because it’s clearly got very limited physics and level design as a limitation from being 8 bit. My only real worry is that this demo doesn’t feel like Sonic Chaos to me, which is a particularly beloved entry because it was the first computer game I ever got to own back when I was 3 years old. The 8 bit entries to Sonic were some of the most well designed in the series in terms of creativity with the boss design and some really underrated music tracks (the final showdown music with Robotnik in Sonic Chaos still gives me shivers to this day). I really like the look of the physics engine and from what I’ve seen in the video there are some interesting gimmicks and level design going on. I almost want Sega to give this team funding to finish the game and officially release it. I have not felt this excited for a Sonic game since I first tried Mania back at Summer of Sonic. There are some new things added to the game, Mania’s drop dash has made it in, and other in-game gimmicks are hiding away, like these swings which allow you to fly up to the top of trees and then vault off. Physics work as you would expect them to, jumping, running and flying feels as it should. It’s on par with Mania, it’s on par with the original Mega Drive era games, it’s absolutely spot on, there is nothing wrong with it. In fact we could just continue this entire article with comparison shots, but the entire experience is like that, everything has been upgraded and remastered to fit the 16bit era experience.īut lets talk about the most important part, the gameplay. ![]() To illustrate this, here is what the boss fight in Turquoise Hill looks like in the original game. Not only that, but everything within the level has been upgraded and re-designed to give a level with a sense of rich depth. Starting the game, the sprites for all the enemies being re-made for a higher fidelity experience, the colour pallets used for the stages whilst faithful to the original have also been slightly adjusted to make Chaosa beautiful game to simply stop and admire. You do not have to wait long to find out. What we have here, is a very faithful re-creation of the game in a brand new game engine ( Crimson Engine), built completely from the ground up (and borrowing some ideas from Mania), as if it were made for a 16bit console system.įrom the moment you see the remastered title screen, you know that something special awaits you. ![]() It’s a game which has not aged very well at all and even back in the day it was quite a difficult game to play if you were also enjoying the Mega Drivegames Sonic Chaos is a 16bit remake of the 8bit counterpart which came out on the Game Gear and Master System way back in 1993. ![]() Oh wait… That Dreadknux guy wants me to write more… Ok… The fan remake of Sonic Chaos is one of the greatest experiences I’ve had, go download the demo now and enjoy the best 2D Sonic gameplay ever if we pretend Mania & Sonic 3 never came out! So if during this article I say something a little daft which was in the original game, that’s why.Īnyway, here are my thoughts on Sonic Chaos, the 16bit fan remake. Aside from the first few seconds of the last time it appeared in a mega-collection type game, I have never played Sonic Chaos. ![]()
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